
Sable
Precise, agile and ready to hold the first line.
Playable demo · October 7, 2026
A fantasy survivor roguelite where every run pushes back the wild—and every return makes your Haven stronger.
Single-player · Browser demo · Keyboard, controller & touch
One journey, two rhythms
Chimera Haven blends objective-driven survivor combat with permanent camp growth, recruitment and character relationships.
Survivor combat with a purpose
This is more than standing still while numbers climb. Read the objective, move with intent and shape each run through level-up choices. Hold growth zones, cross unstable portals, restore ancient mechanisms and face the guardians blocking the next path.
A forest reclaimed one path at a time
Vorenka unfolds as a connected forest of distinct territories. Each secured route leads to new enemies, objectives, guardians and communities searching for refuge.
Your progress has a place
Resources become structures. Rescued clans become neighbours. Permanent upgrades make every guardian stronger, and the camp visibly changes as the community grows.
Welcome new clans
Meet guardians with different silhouettes, signature attacks and combat rhythms. Recruit them through conversations, strengthen their clan and build affection through choices and shared moments.

Precise, agile and ready to hold the first line.

Fast-footed pressure with a spark of mischief.

Projectiles, ricochets and luminous control.

Heavy rhythm built to break crowded battlefields.

Mobility and radiant power above the front line.

Living roots that turn the forest into an ally.


More than a roster
The expedition is only half the story. Spend limited evening interactions in the Haven, unlock authored scenes and decide what trust looks like with each clan.
The public demo and this page are presented with broadly shareable imagery. Optional adults-only supporter content is kept behind the Patreon experience for audiences 18+.
One minute in Vorenka
Genuine gameplay from the current build: objectives, upgrades, victory, defeat, recruitment and the Haven between runs.
Music-led trailer English captions available
If you love survivor-like combat but want your runs to change more than a scoreboard, Chimera Haven connects action to a persistent fantasy community. Territory objectives create movement and pressure; camp-building gives resources a purpose; recruitment and relationship choices make the people behind each build matter.
Before you enter the forest
It is a single-player fantasy survivor roguelite mixed with permanent Haven-building, clan recruitment and character relationships. Runs focus on movement, automatic attacks, active abilities and territory objectives.
The first playable browser demo launches on Shastes.com on October 7, 2026.
The demo launches in the browser on Shastes.com. The current build supports keyboard, controller and touch input.
Yes. Resources earned in the forest strengthen clan upgrade paths and camp structures. New guardians, relationships, wardrobe choices and territory progress remain part of your Haven.
The public presentation is SFW. Optional adults-only material is reserved for the separate Patreon supporter experience and is intended for audiences 18+.
The Haven opens October 7
Begin with one guardian. Return with a Haven.